How Mobile Game Developers Avoid The Carrier’s Deck In Japan, use Flash Lite

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Via MocoNews, at the Game Developer Conference, David Collier from Pikkle explained how to use Flash Lite to monetize without the need to be on operator’s deck.

“He said by using Flash, the developers won’t have to tweak an application for every phone because it runs in the browser which are fairly standard. And because it’s not an application, it also means that developers can avoid the carrier’s deck as being the main point of distribution.”Here more infos on David’s session.

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